Here is a brief step by step overview about the use of ARC3D and MeshLab:
once imported the model from arc3D, the passages to get a complete model are very simple..:
1 import the model
2 clean
3 Poisson filter
4 clean again
5 apply the texture
"go in" = #
1:V3D import settings
2: #filters - #cleaning and repair- #remove unreferenced points-#
3:#filters-#remeshing#-#poisson recostruction
4:#filter-#cleaning and repair-#remove faces with edges...
5:#filters-#sampling#-vertex attribute trans-#parameters
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